Artwork title: Retro Japanese Games

I was inspired by the densely packed shops in Tokyo’s Akihabara area in which its history of selling technology and popular media made it Japan’s techno-cultural hub. It is the hidden nature of these stores that attract those who confine themselves to their hobbies. This social aspect paired with the country’s geographically compact urban environment greatly influenced the design of my retro games store. The Arcade Machine became the hero asset due to its significance in the emergence of digital games. Other modular and duplicated models were used to fill the store, with details of imperfections to add a level of history and character to the environment. The underground basement setting speaks to the symbolic expression of reviving a lost era of video games as part of the retro theme. What I am reminded of most is how a lot of the fine details in digital media ultimately go unnoticed by ordinary viewers. However, it is the combination of these small details that form the bedrock of realism. By experimenting with MAYA’s nCloth and Bullet simulation tools, I was able to add another level of realism to my scene through the moving curtains, deformed plastic sleeves and randomly filled boxes.

Throughout my journey as a media artist, one piece of advice has always stuck out to me; “The effort behind your digital work will go unnoticed by many.” Despite this dissuasion, I’ve continued to pursue my “devil is in the details” philosophy with each project, motivating me to continuously advance my complementary technical and artistic skills to ensure quality in the smallest of details. Specialising in the studio disciplines of 3D Visualisation and Animation, I intend to craft captivating scenes that leave a lasting and meaningful impression on the viewer. My background in computer science and media arts continues to drive my aspirations to learn, educate and experiment in the advancing field of cutting-edge computer graphics to provide artists with the tools to share their stories with tomorrow's world.

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