Mr Matthew William Harkness
Casual Academic

Mr Matthew William Harkness

Master of Design - Emily Carr University of Art and Design

Bachelor of Fine Arts - The University of British Columbia Okanagan

Arts,Design & Architecture
School of Art & Design

I am an emerging designer, researcher, and academic from Calgary, Alberta, Canada. I'm in the final year of my PhD at the University of New South Wales School of Art & Design in Sydney, Australia. My research draws on Actor-Network Theory and Co-design to critically examine 3D printing technology and its role in maker culture. From a sustainability perspective, my work uses Critical Making tactics to interrogate how 3D printers support wasteful, exclusive, and exploitative maker practices. Through material experiments, my design work includes waste plastic and bioplastic materials, ceramics, electronics, and repurposed objects.

Publications

  • Creative Works (non-textual) | 2021
    Keulemans G; Hashimoto K; Harkness M, 2021, Polylactic Acid Chains (1 & 2), Sampling the Future, National Gallery of Victoria, 05 November 2021 - 06 February 2022, medium: PLA plastic, at: https://www.ngv.vic.gov.au/exhibition/sampling-the-future/
    Creative Works (non-textual) | 2020
    Harkness M, 2020, The Biorecycling Machine, Global Grad Show, Global Grad Show Virtual Exhibition, 09 November 2020 - 16 November 2020, medium: PLA 3D printed components, acrylic, electronic components, tattoo needle, PLA and saline solution, latex-free gloves, and fasteners, at: https://globalgradshow.com/
    Conference Papers | 2019
    Odom W; Bertran I; Hertz G; Lin H; Chen AYS; Harkness M; Wakkary R, 2019, 'Unpacking the thinking and making behind a slow technology research product with slow game', in C and C 2019 - Proceedings of the 2019 Creativity and Cognition, pp. 15 - 28, http://dx.doi.org/10.1145/3325480.3326567
    Conference Papers | 2018
    Odom W; Wakkary R; Bertran I; Harkness M; Hertz G; Hol J; Lin H; Naus B; Tan P; Verburg P, 2018, 'Attending to Slowness and temporality with Olly and Slow Game: A design inquiry into supporting longer-term relations with everyday computational objects', in Conference on Human Factors in Computing Systems - Proceedings, http://dx.doi.org/10.1145/3173574.3173651